UT never did such a thing.
(I know you mean 2004 - what I’m hinting at is that the og one didn’t and because of me knowing mostly that one my back hurts a bit more. Actually I remember Trespasser with boob-hearth ragdolling, wild)
The game had a pretty interesting history, too. In case you’re not familiar with the details, you might enjoy this or a similar video:
https://youtu.be/bp7PqRMI1HA
I remember when Unreal Tournament introduced ragdoll physics.
UT never did such a thing.
(I know you mean 2004 - what I’m hinting at is that the og one didn’t and because of me knowing mostly that one my back hurts a bit more. Actually I remember Trespasser
with boob-hearthragdolling, wild)I definitely remember the boob health meter, but it had ragdolling?
The main thing I remember about that game was it being the first one I played that allowed me to soft lock my progress.
edit: and being impressed at the lady’s strength, throwing around boxes and barrels with one hand.
Well fuck me, I never ever questioned the strength of her fully extended arm just casually throwing boxes around, not for a single moment.
The ragdolls, I remember corpses on slopes respecting proper boundaries.
It seems you could glitch it out too: youtube/i6cWEbkBeZQ.
The game had a pretty interesting history, too. In case you’re not familiar with the details, you might enjoy this or a similar video: https://youtu.be/bp7PqRMI1HA