There’s a pretty big difference between a difficulty setting and a cheat trainer…balancing is not trivial. There’s mechanics they’d likely have to change, too.
I was referring to the OC saying there’s no place for fixed difficulty (they expect it)
I was able to play and enjoy the game just with changed values, no balancing or mechanic changes needed. Clearly that’s not the reason they don’t do it.
There’s a pretty big difference between a difficulty setting and a cheat trainer…balancing is not trivial. There’s mechanics they’d likely have to change, too.
I was referring to the OC saying there’s no place for fixed difficulty (they expect it)
I was able to play and enjoy the game just with changed values, no balancing or mechanic changes needed. Clearly that’s not the reason they don’t do it.