It sounds like they have to to stay in compliance with the platform’s rules, but the benefit of the engine being open source is that anyone else can offer the same porting services.
If you build a game for unreal, you start from scratch or bend the knee to whatever they demand of you.
It sounds like they have to to stay in compliance with the platform’s rules, but the benefit of the engine being open source is that anyone else can offer the same porting services.
If you build a game for unreal, you start from scratch or bend the knee to whatever they demand of you.