• 3 Posts
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Joined 1 year ago
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Cake day: June 24th, 2023

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  • Also ohne jetzt Experte zu sein, zitiere ich mal Wikipedia:

    Ursprünglich wurde mit Fermentation eine Gärung unter Ausschluss von Luft bezeichnet. […]

    Heute umfasst die Fermentation in der Biotechnologie jegliche mikrobielle Umwandlung organischer Stoffe in Bioreaktoren, also auch diejenige unter Sauerstoffversorgung.

    Dementsprechend dürfte der Begriff “Fermentation” für das Curing / Aushärten doch gar nicht so verkehrt zu sein, denn so wie ich es verstanden habe, verspricht man sich davon auch den weiteren (mikrobiellen) Abbau von Chlorophyll und anderen unerwünschten Stoffen.

    So wie ich Flo verstanden habe, erzielt er diesen Effekt dadurch, dass die Pflanze nach der Ernte noch eine Weile am Leben erhalten wird und so das Chlorophyll, Zucker, etc noch verstoffwechselt wird.












  • That’s a fair point and I agree with you that it’s difficult to enjoy soulslike (I am referring to the game’s I played. I’m sure there are exceptions) in short bursts.

    But I don’t know whether this is because of their higher difficulty compared to the games you mentioned (which I didn’t play a single one of) or because they’re overall slower games.


  • They are and in a weird way they aren’t… I didn’t play a WHOLE lot of souls likes. I finished Elden Ring, am pretty far into Dark Souls 3 and Lies of P, played some Dark Souls 1 and 2.

    The thing is: Yes, you die very often for sometimes maddening and sometimes silly reasons, but you get better: The mechanics just start to “click”, you earn just enough souls to afford another level up or some piece of equipment, you learn the positioning of you enemies, their attack patterns, timings etc… And slowly and steadily you progress: Around the next corner, to the next boss, you beat the boss. Then you come back to an area you already visited and murder everything…

    And if you can’t progress in any way there are summons (players or NPC) that can give you an edge or you try using consumables you forgot about…

    Especially the Fromsoftware games have managed to hit that sweet spot where the game is challenging but (most of the times) doesn’t feel unfair or broken. It’s just an amazing piece of game design and you should try it. :)