It also seems like there’s some sort of unlock mechanism for what civs will be available for you to choose from in the next era - you’ll assumably have to do certain things in an era to unlock specific civs for the next era
It also seems like there’s some sort of unlock mechanism for what civs will be available for you to choose from in the next era - you’ll assumably have to do certain things in an era to unlock specific civs for the next era
I NEED IT!!!
I’m about done with Winter, the last book in the primary Lunar Chronicles quartet. It’s been a really great read thus far, like the rest of the series. I’m excited to see just how the big bad gets their comeuppance, as well as what becomes of the cast of characters. Then I’ll be on to the two addendum books to the series - the first is a series of short stories, but I didn’t know how they relate yet. The second is a novela about the backstory of said big bad, which should be intriguing.
Wait… But what buttons are missing that you actually use?! Maybe I’ve just gotten too used to my remote, but I don’t think I’ve ever wanted for another button on the remote, aside from maybe a source button.
I finally picked up Cinder by Marissa Meyer last Thursday. I knew immediately that I was going to want to read the whole series, so ordered them to be shipped to my house. Unfortunately, I finished the first book on Friday, and my package still hasn’t arrived. I was able to check out the 2nd through Libby, but I read that in 2 days as well, and the 3rd is checked out through my library, so I’m stuck waiting for the shipment.
In the meantime, I started reading Top Ten Games You Can Play by Yourself In Your Head - I found it through a random role playing game blog, and bought it on a whim. While I support expanding your imagination, and the games and structure included do seem pretty entertaining, the author has managed to write the most pretentious book I’ve ever encountered - it’s insane.
So, to take a break from that, I’m rereading The LEGO Book - LEGO’s retelling of their history. I’ve read it once before, but it’s been a while, and it’s a pretty fun walk through the history of the company, from tiny wooden toy shop to globally dominant construction toy company.
Very impressive breakdown, and it looks like you’ve built an awesome foundation. I’m excited to see where you might take this going forward - different ship wreck types seems like an obvious next step, but I can see the potential for a whole lot more. Maybe this system could be used to improve things like trail ruins and other archeology related structures? This is very cool. Kudos