Bleeping Lobster

  • 2 Posts
  • 11 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • Yes, English is weird.

    ‘Bough’ and ‘cough’ are not pronounced the same. ‘Bough’ and ‘bow’ are pronounced the same. ‘Knee’ and ‘Leigh’ are pronounced the same. ‘Neigh’ and ‘nay’ are pronounced the same. ‘Polish’ (the nationality) and ‘polish’ (as in what you do to a metal object) are not pronounced the same. ‘Tear’ (as in to rip) and ‘tear’ (as in to cry) are spelled the same, but not pronounced the same. Other words which are spelled the same, but pronounced differently:

    resume / resume present / present record / record close / close use / use live / live


  • It’s not just the genetic predisposition (which is arguably made worse with bully XLs due to so many of the lineage being bred from a small number of very aggressive specimens). It’s the size of them. They are orders of magnitude more dangerous than most other breeds when they go feral.

    There is also definitely a factor at play where the sort of person to want a scary looking dog is also the sort of person who’s less likely to properly socialise and train them. But it’s mental to argue that say, a 7-foot tall gladiator is no more dangerous than a 5-foot tall gardener. Size and bite strength matters.

    I do think there are more humane options available than just destroying them all. Muzzles in public; all dogs should really be on a lead in a public space, but especially v strong breeds; mandated training and chipping as a prerequisite of owning a dog; tougher laws that reflect if you own a deadly weapon on 4 legs that causes harm or death, you are responsible as if you carried out the attack yourself.



  • Imo the big problems with the game are because they outsourced so much of it.

    Although there were too many fetch quests (imo), generally the game I found to be quite engaging. Just, not very deep systems; load times going into even the smallest buildings meant it’s not even approaching open world; drab procedural planets and outposts in a sad attempt to bulk it up; horrid animations and NPC models that wouldn’t be out of place in a game 10 years ago. Not to mention the horrendous amount of bugs I experienced.

    This is why I can no longer allow myself to get excited for new games. I paid £7.99 for a month of PC gamepass to experience Starfield, if I paid full price I’d have been very unhappy. Now we pay to be bugtesters.




  • ‘Thich Nhat Hanh - Heart of the Buddah’s Teachings’. I didn’t become a Buddhist, but it gave me some really useful mental tools to be happier.

    I had a bit of a fucked up childhood, left home at 15, was really angry & bitter for a while. I was already many years into a general attempt to let go and be happier, I believe the knowledge from that book has made me happier and more resilient.