Atari 2600 programmer.

  • 6 Posts
  • 15 Comments
Joined 9 months ago
cake
Cake day: December 28th, 2023

help-circle
  • I was asked, why keep a spear the entire game?

    This was an odd run for me. The first weapon I received was a great axe. It is too large to be a value. I had almost no armor the entire game, until the imp. I obtained the ring of tenacity and the vampiric spear early on. Typically , I take my first upgrade scroll and turn it into enchantment stones and apply the stones to my bow. Throughout the game I mainly rely upon my bow as my primary weapon and don’t give much concern to a melee weapon. I later picked up the ring of furor. I augmented my bow for greater damage at the cost of speed. Using the ring I was able to offset and even greatly improve upon my attack speed. It is very rare that I get the chalice artifact. After looking over my inventory early on and realizing I was going to be challenged for armor and weapons, I noticed that between the 2 rings and the vampiric spear and the chalice of blood, by applying my upgrade scrolls I could achieve almost immortality. The rings prevented me from dying easily, which allowed me to fill the chalice and the chalice regenerated my health and if I should take enough damage, by using my other ring in combination with the spear, I could stab at my enemy’s nearly 6 times as often as they could attack me and gain health back from them.

    So, yes, I kept the spear.









  • potion of paralysis followed by potion of poison on the summoning altars behind the throne, bee’s on the altars before the throne, and once the king’s invulnerability fails a stone of aggression at the king, then let his own minions kill him… this approach has worked very well for any class or challenge… a wand of blast can help this method by pushing minions back into the deadly fog should they get through



  • [DEV] Snail@lemmy.worldOPtoPixel Dungeon@lemmy.worldArchive of Pixel Dungeon's
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    26 days ago

    It’s nice of you to imply that I’m breaking the law by sharing those files. However, to answer your question, no, I do not have the source codes for all of those games. Most of those games were written by other people and those source codes are available on GitHub. In addition, 00-Evan personally requested that I make those available to the public. Of course, if it’s going to be an issue, I will simply shut down that G drive and not share those files with anybody any further. Personally, I find it peculiar that the archive has been available for a year now and nobody has had an issue with it including the lead developers of the games. As for my own Pixel Dungeon mods, of course I have the codes for that. While you’re implying threats of legal dispute, you may as well go over to the older archives and complain to those people as well such as Domino wood and Fandom and 00-Evan’s own PD archive. I’m sure that the PD community will really appreciate it. I have over 5GB of PD apk’s, and a source is typically 10x the output size, which means about 60GB of source code. If YOU want to pay Google for over 65GB of storage and the additional bandwidth as well as copy it all from GitHub, let me know, otherwise, stop trolling.


  • I am sorry, however I do not have any rock solid answers for you. It is possible that the games you referred to belong in a different category. The Russian game could be one of Watabou’s early releases although I doubt it, even though he being Russian started pixel dungeon. Chances are if it is a pixel dungeon game that I have somehow missed, NYRDS likely created it as they are hardcore Russian pixel dungeon programmers. They created the remix pixel dungeon series. You can check this link for some additional details and maybe find what you are seeking. https://lemmy.world/post/10401791. As to the Chinese inspired version of pixel dungeon, Ming usually releases those games. However, I have listed most of those so it seems unlikely I would have missed such an important one, although it is not impossible. I suspect that you may be mistaking the game. Check out this link for pixel Journey to the West and see if that is perhaps the game you are actually seeking. https://store.steampowered.com/app/697160/Pixel_To_The_West/ if you do not find the games in that list, please let me know and I will see if I can locate other possibilities. If a pixel dungeon game version was released that I am missing, I very much would like to acquire it as well.


  • I do not know of a means to to that at this time. I live in a very remote area with no internet coverage and very poor phone coverage. That means I have neither the stable connection or bandwidth required for torrent. Therefore, I can not host files on my own. Torrent requires a software to act as a server and GDrive does not support torrent. If somebody else wants to host the files and provide a torrent they are welcome to do so. I am open to suggestions.




  • There are in fact over 300 versions/mods (not including all the different revisions of each) of the original Pixel Dungeon, Pixel Dungeons for various OS’s, and serveral games that use the same title although they have no relationship to this Pixel Dungeon. When Doyla/Watabou released the source code for Pixel Dungeon to the public, there was no copyright, registration, or trademark involved, just a GPL. I recently brought this version you mention to the attention of this community. As it is not a working game as yet, or not available to the public for testing, not much can be said. The game has some elements of Pixel Dungeon 3D and other games. In fairness, it is not being presented as Shattered Pixel Dungeon, and it may be that the PD source was used. It may also be a clone. A PD fan inspired original game. Without further details one can only speculate. Reguardless, if they want to use the PD name, there is no legal recourse against it. Fan’s of PD could rally to boycott as they have in the past, but to what end or extent? Should we attack all game clones? Should we go after all PD mods? Should the fans of original non-graphical Rogue-likes join in the battle to take down all graphical Rogue-likes. It’s a slippery slope to start saying lets take legal action against open source software - you may as well be Micro$soft.


  • Elastic weapons and Wand of Blast are good for knocking fish about. When you do it to a fly and your potion of healing goes crashing into a pit below, not so good. First time I used the wand was on a gnoll. We were on a bridge. I watched him go spinning into the deapths to his death… me following right behind. Chains are excellent for pulling fish out, agreed. Also, for those without a means to range attack or pull/blast, while it won’t kill them, a potion of invisibilty can get you past them.



  • I didn’t know as there are so many PD branches and this game is not yet available for testing/playing. I also agree with the other poster that it appears to be real time play and not turn based, which is not in keeping with a Rogue-like. I saw the presentation doing a routine PD search and just thought it looked nice, especially with multi player coop support.