Nah just don’t like uv unwrapping and mapping properly I’m guessing 💀
I make VRChat avatars and I’ve looked at the models for COD characters and weapons before.
The sheer amount of material slots on those things is crazy. Like a whole ass material for a tiny texture that’s just like, the walkie talkie on a character. It’s so unessciary and while excess materials isn’t the only reason the game is unoptimized, it’s very telling of how much optimizing they actually do (basically none).
My personal rule is to never assume someone isn’t handicapped when in a disabled seat or parking etc. Disability comes in many forms, often invisible.