RavindraNemandi@ttrpg.networkto196@lemmy.blahaj.zone•She spoils me just the same as I do her 🥰🥰
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18 days agoThis is very stupid, and not in a funny way. Do better.
This is very stupid, and not in a funny way. Do better.
Will on the sill?
You might be right, but i think it also has to do with the charging behavior of those animals. The plant a spear strat seems less effective if your prey is better able to change directions.
Isnt this how you would hunt boar too?
Setting aside the table drama which is the main point of the post, can I just say I love the idea of using a gift economy in a ttrpg? That just sounds so interesting as a more complex incentive to do quests and favors than coin. I might steal that for my own game lol.
I mean, isn’t that how most jokes work?
This is a fever dream take lol
Im curious why your conception of a warlock must be able to be confused with a wizard or sorcerer from an outside perspective. That has never been an aspect of warlocks in 5e that I valued, or something I particularly wanted to emphasize.
To me, a warlock character could be made using any number of classes present in pf2, including the aforementioned sorcerer, wizard and witch, but also the psychic or oracle. The fantasy of having a patron is not something that must be expressed mechanically IMO, because it ultimately boils down to “you have a connection with this powerful NPC and you need to consider their wants/needs/demands or else there may be consequenses”