Performance parity? Heck no, not until this bug with the GSP firmware is solved: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/538
Performance parity? Heck no, not until this bug with the GSP firmware is solved: https://github.com/NVIDIA/open-gpu-kernel-modules/issues/538
Yeah, it’s amazing how upvoted the previous comment is. Just a bunch of idiots jumping on the web-hate bandwagon when even basic media players like Kodi have a tough time playing back video on the Pi.
It just isn’t a very optimized device for video playback. The Pi 5 is actually a step backwards as well, providing only H265 hardware video decode which the web doesn’t even use.
My issue with skins is that it is completely immersion breaking. You have Homelander and Gaia running around Call of Duty now. It’s comical and just destroys my enjoyment of the game.
The skins get worse and worse because to continue the money machine they have to make more and more unique skins that just destroy the cohesion of the world they’ve built.
This. It all boils down to value for money. 5 dollars for a skin cosmetic is bullshit. 5 dollars or more for DLC with meaningful content is okay.
God, it’s like they don’t want RCS to succeed.
I don’t think its as mutually exclusive as you make it sound. Personally, I think showing that there’s a bunch of Linux users interested in buying and running games in general is helping out the Linux gaming scene, regardless of whether its a native port or not. We need to shortcut the chicken-and-egg problem of not having enough marketshare and I think Proton and Steam Deck have been instrumental in doing that and getting developers to even be aware of Linux. It’s a slow and steady march onwards, but I firmly believe one day we’ll have enough marketshare to start demanding native ports from non-indie game devs.
The problem with PeerTube is that there’s no built-in way for creators to get paid. If there are no ads or sponsors, then the only alternative is some kind of value for value system like what Podcasting 2.0 has. Until some kind of well integrated funding system gets built for PeerTube, creators really are not going to be incentivized to publish stuff on the platform.
I’ve always hated it and thought it was a stupid untuitive mechanic that didn’t map to anything in real life. It also looks equally stupid in multiplayer when you see player character models spasm their way up a ledge during a crouch jump. It’s an old school mechanic that I am glad is going out of fashion due to better vault controls.
You don’t pull your legs up in real life though, you use your hands to vault onto something. You can’t just swap stances in mid air without holding onto anything. Even if you were talking about box jumps, like the kinds you normally do at a gym, it still isn’t anything remotely like a crouch jump. Also anyone doing a box jump in an actual combat situation just looks goofy.
Any time a game explicitly has a tutorial for crouch jump, my immersion is completely broken. I am instantly reminded that it is a game.