• 75 Posts
  • 6 Comments
Joined 1 year ago
cake
Cake day: July 6th, 2023

help-circle


  • TANK

    Orisa

    • Base health increased from 125 to 175.
    • Base armor reduced from 350 to 300.

    Energy Javelin

    • Damage reduced from 80 to 70.

    Fortify

    • No longer reduces Fusion Driver heat generation.

     

    Ramattra

    Pummel

    • Reverted to pierce barriers again.
    • No longer deals critical damage to barriers.

     

    Wrecking Ball

    Quad Cannons

    • Ammo increased from 80 to 100.

    Grappling Claw

    • Duration increased from 6 to 8 seconds.

    DAMAGE

    Sombra

    Hack

    • Now exits stealth when hacking an enemy target.

    Translocator

    • Deleay befor entering stealth reduced from 0.5 to 0.33 seconds.
    • Fade in time reduced from 0.3 to 0.15 second.

    EMP

    • Ultimate cost reduced by 10%.

    SUPPORT

     

    Juno

    Orbital Ray

    • Healing reduced from 100 to 85 health per second.
















  • Overwatch 2 x World of Warcraft

    Join the celebration as Overwatch and World of Warcraft unite the realms for a legendary crossover event! From September 17-30, dive into glory with Sylvanas Windrunner Widowmaker, Lich King Reinhardt, Thrall Zenyatta, and Diamond Magni Torbjorn Legendary skins - complete with iconic voice lines, emotes, and Plays of the Game inspired by WoW. Play now to unlock up to 8 free rewards and experience the magic!

    General Updates

    • Role Queue Mystery Heroes

    Competitive Updates

    • Competitive Drives

     


    HERO UPDATES

    GENERAL

    • Armor flat damage reduction decreased from 10 to 7 per impact.

     


    TANK

    Tank Role Passive

    Knockback resistance reduced from 40% to 25%.

    D.Va

    • Mech armor health reduced from 375 to 325.
    • Mech base health increased from 200 to 225.

    Orisa

    Fortify

    • Movement speed penalty reduced from 20% to 10%.

    Roadhog

    Take a Breather

    • Resource regeneration rate increased from 8 to 10 per second.

    Sigma

    Hyperspheres

    • Impact damage reduced from 25 to 15.
    • Explosion damage increased from 30 to 40.
    • No longer deals damage to self.

     


    DAMAGE

    Bastion

    Configuration: Assault

    • Spread reduced from 2.2 to 2 degrees.

    Configuration: Artillery

    • Ultimate cost reduced 12%.

     

    Cassidy

    Flashbang

    • Hinder duration reduced from 1.2 to 0.9 seconds.
    • Explosion damage increased from 45 to 75.

    Deadeye

    • Ultimate cost reduced 10%.

    Hanzo

    Storm Bow

    • Normal arrows are no longer affected by global projectile size increases.
    • Maximum damage increased from 120 to 125.
    • Time to fully charge increased from 0.72 to 0.87 seconds.
    Venture

    Explorer’s Resolve

    • Shield health gained per ability reduced from 40 to 30.

     


    SUPPORT

    Moira

    Coalescence

    • Damage per second increased from 70 to 85.
    Lifeweaver

    Thorn Volley

    • Maximum ammo increased from 80 to 100.

    Zenyatta

    Destruction Orb

    • Damage increased from 48 to 50.

    Orb of Discord

    • Cooldown per target reduced from 7 to 6 seconds.

     


    Map Updates

    CLASH

    • Fast Respawn after a point has been captured has been removed from Clash. We’ll be looking to implement an alternate version of it for Clash in the future.
    • Respawn times for defenders get reduced by 2 seconds for each segment the attackers secure in the final capture zone.

    FLASHPOINT

    • The initial boost of speed heroes receive when leaving the spawn has been increased in duration from 1 second to 2 seconds.
    • Increased maximum potential duration of the speed boost effect from 5 to 6 seconds.







  • New Hero – Juno

    New Core Game Mode - Clash

    New Clash Map - Throne Of Anubis

    Hero Mastery Updates

    • Hero Mastery Courses for Pharah and Zarya have been added.

    General Updates

    • Avoid As Teammate
    • Avoid List has been updated
    • Wave Respawn
    • Shop Updates - try out all skins in the practice range
    • Competitive Play Updates - Mid-Year Rank (soft) Reset

    Hero Updates

    Tank

    D.Va

    Defense Matrix

    • Maximum duration reduced from 3.5 to 3 seconds.

     

    Orisa

    Energy Javelin

    • Impact damage increased from 60 to 80.

     

    Zarya

    Particle Cannon

    • Secondary fire minimum damage increased from 47 to 55.
    • Secondary fire maximum damage increased from 95 to 110.

     


    Damage

    Echo

    Base health reduced from 250 to 225.

     

    Hanzo

    • Base health reduced from 250 to 225.

     

    Junkrat

    Frag Launcher

    • Projectile size is now reduced by half after the second ricochet.
    • Projectiles preserve slightly more velocity on ricochet.

     

    Sojourn

    Railgun

    • Primary fire weapon spread reduced from 2 to 1.6 degrees.
    • Critical hits now grant 10 energy.
    • Energy degeneration rate reduced from 33 to 15 per second after 7 seconds.

     

    Sombra

    Base health reduced from 250 to 225.

    Virus

    Impact damage increased from 25 to 35.

    Stealth

    Bonus movement speed increased from 45 to 60%.

     

    Torbjörn

    Developer Comment: This shift in armor health for Torbjorn is to increase survivability against the heroes which are most affected by armor’s damage reduction, such as Tracer.

    • Base health reduced from 250 to 225.
    • Base armor increased from 50 to 75.

     


    Support

    Illari

    Solar Rifle

    • Maximum ammo reduced from 16 to 14.

    Captive Sun

    Projectile environment collision size reduced from 0.15 to 0 meters.

     

    Juno

    • Juno has been added to the lineup.
    • Juno is now eligible for Competitive Play.
    • Base health reduced from 250 to 225.

    Mediblaster

    • Burst projectile volley rate of fire reduced from 34 to 28 shots per second.

    Pulsar Torpedoes

    • Damage and Healing impact increased from 75 to 85.
    • Heal-over-time reduced from 60 to 50 health.

    Hyper Ring

    • Deploy range increased by 3.5 meters.
    • Cooldown reduced from 16 to 14 seconds.

    Orbital Ray

    • Beam travel speed increased from 1.9 to 2.25 meters per second.

     

    Kiriko

    Base health reduced from 250 to 225.

    Kunai

    • Critical multiplier reduced from 2.5 to 2x.
    • Damage increased from 45 to 60.
    • Recovery time increased from 0.5 to 0.55 seconds.

     

    Lifeweaver

    Healing Blossom

    • Healing progress can now charge passively at a reduced rate.
    • No longer reduces movement speed when holding a full charge.

    Petal Platform

    • Duration only counts down while the platform is raised.
    • Platform now resets if no one is standing on it for 2 seconds.
    • Duration increased from 10 to 12 seconds.
    • Health reduced from 400 to 300.

    Rejuvenating Dash

    • Healing reduced from 60 to 45.

     

    Mercy

    • Base health reduced from 250 to 225.

    Caduceus Staff

    • Primary fire healing increased from 55 to 60 health per second.
    • Secondary fire damage boost increased from 25% to 30%.

     

    Moira

    • Base health reduced from 250 to 225.

    Biotic Grasp

    • Secondary fire damage increased from 60 to 65 damage per second.

     

    Lúcio

    • Base health reduced from 250 to 225.

    Sonic Amplifier

    Primary fire damage increased from 18 to 22.


    Hero Quality of Life Updates

    Support

    Juno

    Mediblaster

    • The weapon model visuals and firing sounds were updated to indicate when the weapon is at low ammo.
    • The heal sounds that play locally to the Juno player were updated to be more noticeable when healing allies closer to full health.

    Pulsar Torpedoes

    • The cooldown when the ability is canceled after no successful lock-ons has been reduced from 5 seconds to 2 seconds.
    • Line of Sight checks were improved to better find targets with hitboxes in view.
    • Added range forgiveness of an extra 5 meters on current targets that might move beyond the max 40 meters range.
    • The local cancel sound was increased in volume to be more noticeable for the Juno player.
    • The ally and enemy impact sounds were updated to be more noticeable for the Juno player.
    • Healing torpedoes have new impact visuals when hitting enemy barriers and when clipping near walls.

    Glide Boost

    • Now adjusts Juno better when she hits level architecture such as doorways.

    Hyper Ring

    • Juno players will now hear the initial Hyper Ring apply sound when entering their own ring for the first time.
    • The sound when re-entering the Hyper Ring was updated to be more noticeable.

    Orbital Ray

    • The Ultimate enemy voice line was updated in tone to better contrast the ally version.
    • The enemy version of the ray’s start sound was updated to be more noticeable.

     


    Map Updates

    Flashpoint

    • Passing through the spawn door barrier of your own spawn will apply a temporary speed boost to get to the capture point faster.
    • The speed boost is removed when taking or dealing damage.
    • The speed boost is applied by both the default and forward spawns.
    • The speed boost counts toward the existing movement speed bonus cap of 75%.

    Push

    • The Push bot collision has been updated so players cannot contest from certain high ground positions.

     

    General map & Mode updates

    • Updates to our map recency system to increase the frequency of new maps and modes at the start of each season.
    • Capture point outlines can now be seen through walls on Clash and Flashpoint when the capture point is unlocked.
    • Lighting scenarios are now randomized in Quick Play and Competitive Game Mode.