• Weslee@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    arrow-down
    1
    ·
    4 months ago

    I think their games are great. And I think the Creation Engine is great, the amount of immersion I get and amount of hours I spend playing fallout, oblivion, Skyrim, morrowind is second to none. The mod support is endless, they were in a league of their own when it came to RPGs

    Granted they have slipped a little (okay alot) lately but that doesn’t take away from their past works.

    • BlackLaZoR@kbin.run
      link
      fedilink
      arrow-up
      0
      arrow-down
      1
      ·
      4 months ago

      Creation Engine is great

      It’s objectively not. It was great back when Oblivion came out

      oblivion, Skyrim, morrowind

      Back then their games were good. But it was long, long time ago.

      • Bernie_Sandals@lemmy.worldOP
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        4 months ago

        It’s objectively not. It was great back when Oblivion came out

        It objectively is for their use case. What do you want them to do? Switch to Unreal? Switch to Unity? Switch to any other pre-built engine? They can’t, none of those will work for their use case without major modification.

        Want them to create an entirely new engine from scratch? I mean, they could do that, but that would involve throwing away 20 years of innovation and experience on this product and would delay any projects massively.

        Want them to massively update their engine? They just did with Starfield’s Creation Engine 2.0, which fixed or improved 90% of their engine issues and is a massive overhaul of their original engine.

        This is a company that recently sold for several billion dollars, they’ve undoubtedly had a team investigating what they could to do their engine for at least a decade, and they’ve decided that this path is the only realistic one for them.

        But I’m sure you know better than the large team that does this for a living. /s

        • BlackLaZoR@kbin.run
          link
          fedilink
          arrow-up
          0
          arrow-down
          1
          ·
          4 months ago

          What do you want them to do? Switch to Unreal?

          Yep. Unreal is more than capable doing everything they need

          They just did with Starfield’s Creation Engine 2.0, which fixed or improved 90% of their engine issues

          It’s the most unoptimized engine out there. It’s performance is horrible. And Starfield couldn’t even achieve loading screen free planet surface landing like No Man’s Sky, or Star Citizen

      • Weslee@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        4 months ago

        Out of curiosity, which engine would you say is your favourite? If Bethesda were going to start using a new engine tomorrow, which engine would you hope they would use?

        • BlackLaZoR@kbin.run
          link
          fedilink
          arrow-up
          0
          arrow-down
          1
          ·
          4 months ago

          If they had to switch now? Unreal Engine.

          But what they should do years ago, is to use engineering expertise of IdSoftware they own to create their own engine tailored to their needs.