- cross-posted to:
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.world
proton:
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added latest upstream proton changes
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added latest upstream steamclient changes
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updated wine to latest bleeding edge
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updated dxvk to latest git
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updated vkd3d to latest git
protonfixes:
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libmspack, xrandr, cabextract are now built as part of the proton-ge build process instead of being included as prebuilt binaries (thanks R1kaB3rN)
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winetricks updated to latest git
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star citizen protonfix updated (thanks marcan)
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fix added for Full Metal Daemon Muramasa (thanks R1kaB3rN)
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fix install location of xlive.dll for xliveless (thanks ProjectSynchro)
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add fix for Bully: Scholarship edition (thanks Root-Core)
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add fix for Dirt 2 (thanks ProjectSynchro)
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add fix for CYGNI: All Guns Blazing (thanks Root-Core)
Wait, what xrandr is doing in Proton?
What’s that?
It’s a tool (and protocol, I think) for managing displays in X11. It’s displayed among two Windows tools in the Protonfixes changelog.
Thank you.
i wish he would still update wine-ge as well. the whole umu-launcher situation is quite a mess and it’s very unreliable.
not really released yet, still in release candidates
The regressions are what bum me out about playing Windows games on Linux.
Games like Yakuza 5, where Proton worked for awhile, but then broke. So you need to manually use year-old versions for the game to run correctly.
EDIT: Funny I should mention Yakuza 5, because I just tried it on this new version, and it works again. (No wrong audio on cutscenes. No getting stuck on the initial load screen when starting the game.)