Blizzard@lemmy.zip to Baldur's Gate 3@lemmy.worldEnglish · 1 year agoTIL: You can view fall distance in Combat Loglemmy.zipimagemessage-square2fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1imageTIL: You can view fall distance in Combat Loglemmy.zipBlizzard@lemmy.zip to Baldur's Gate 3@lemmy.worldEnglish · 1 year agomessage-square2fedilink
minus-squareDran@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoProbably to make maps require less verticality for the mechanics they wanted. It’d be pretty hard to manage a camera angle at larger discrepancies for the same function. Either that or to make ranged builds more viable with major verticality in maps
Probably to make maps require less verticality for the mechanics they wanted. It’d be pretty hard to manage a camera angle at larger discrepancies for the same function. Either that or to make ranged builds more viable with major verticality in maps