I know that there are countless amount of movies/games soundtracks with leitmotifs, but other than that I’ve never found albums with leitmotifs.

  • acosmichippo@lemmy.world
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    4 days ago

    I’ll have to listen again but I don’t recall 6doit having any recurring musical phrases that accompany characters or other ideas throughout the album. there is an overture at the beginning that introduces the songs.

    • dustyData@lemmy.world
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      4 days ago

      It does, the overture doesn’t only introduces later songs (through leitmotifs), it reuses them again for a reprise and a finale. Other examples include Metropolis part II: scenes from a memory, which is almost a musical, including characters, scenes and acts, and A change of seasons, where leitmotifs are not for characters but concepts.

      • acosmichippo@lemmy.world
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        4 days ago

        It does, the overture doesn’t only introduces later songs (through leitmotifs), it reuses them again for a reprise and a finale.

        yeah what I’m saying is I don’t think that’s really what a “leitmotif” is.

        • dustyData@lemmy.world
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          4 days ago

          How is it not?. If anything, DT’s instrumental use of leitmotif for composition is more classical and predates the crude and vulgar current interpretation of leitmotif=“this character is on screen”.

          • acosmichippo@lemmy.world
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            3 days ago

            A leitmotif or Leitmotiv[1] (/ˌlaɪtmoʊˈtiːf/) is a “short, recurring musical phrase”[2] associated with a particular person, place, or idea.

            I don’t think any of DTs recurring musical phrases are “associated with a particular person, place, or idea.” Like there has to be more to it than recurrence to be considered a leitmotif. Recurrence in music happened a lot for various reasons before the idea of leitmotifs, so if you use the term generically to that extent it loses any meaning.