https://factoriobin.com/post/x4l8wj
Put the item you want to build in the constant combinator; The 5 assemblers below be set to the recipe for each quality level of the item.
By default each level will buffer 4-5 stacks of a item at a quality level, if the next level up isn’t full, start to drop items onto the belt for recycling. (We get to 4 stacks, when we are over 4 stacks, if we need to grind for quality, we will). If the higher level quality exists and is 4 stacks, we wont grind.
Request 5x the ingredients into the requestor chest for each assembler.
No quality modules on the legendary assembler.
Using buffers for the output to pull in any items from the network, including quality upgrades from different production quality levels (the legendary output on the epic production line will move to the legendary buffer)
I was actually making my own legendary grinder! But it has some of the problems I personally think is a deal breaker
Good points, its highly tailored to my environment its true.
Electromagnetic Lab - https://factoriobin.com/post/cy943i Foundary - https://factoriobin.com/post/285mfg
From my perspective, it is modular, just throw up another line if you want to double the output of below, but in my quality journey, i’ve had much bigger gains through enabling all the full build quality paths then by just grinding one quality level
The Arithmetic combinator at the top of the blueprint on the same line as the constant combinator sets the desired stack volume in one place. For some things I want 5 stacks, some things I want 40 stacks.
I’d love to see how your approaching the problem if you would like to share your design. I just love all the different tradeoffs and methods factorio enables.