Not everyone likes every genre of game - so here’s my grouped list:
The “I’m a nerd and like to build things and I like to watch lava lamps flow”
Factorio
The “I enjoy tough but fair games that I can totally become OP in once I figure it out”
Elden Ring
The “I just want to chill” game
Stardew Valley
The “I like to build things” game
minecraft
Honorable mention-Terraria
The “Metroidvania” game
Hollow Knight
The “Arpg” game
Diablo 2
Honorable mention - PoE
The “I like action and smashing things in an open world” game
Neir Automata
Honorable mention - God of war (play one of the originals so you can 1st hate the remake, and then get to THAT point, and then happily eat crow and let Kratos be your baby daddy.
I managed to get into Stardew after some insistence, but I also struggled with this for a long time and I know exactly why in my case after coming back to harvest moon for a bit: the player character is too slow. You spend soooo much time walking and unlike HM/RF you don’t have a sprint button, so everything becomes more stressful to do.
Yeah you’re running by default but it can easily take an in-game hour to get anywhere. When you’re done with the plants or animals you have to race to get to the shops in order to be there before closing. Especially the blacksmith
See, after one year everything repeats indefinitely. You literally can’t miss anything. So there’s actually infinite time. If you’re stressing out like “omg spring is gone and I didn’t grow abc”. That’s what’s supposed to happen - you’ll grow it next spring.
Yup. There’s a story reason for it. It’s actually part of the charm of the game. But that first bit (which should be an intro cake walk, but isn’t) is a bad design choice IMO.
I have it. I don’t know why, but it won’t sink its claws into me. It’s a great game but something isn’t clicking for me. Most people like it though from what I can tell.
I would say, if you’re interested, the best way to see if it clicks is to give it’s best system it’s best chance. Which IMO is the skill spec. Find a class with a spell you like, give it a few points to transform and if it’s not getting you by then it never will.
For me it’s a perfect middle ground. More complex than Diablo but not as over the top as PoE. Not for everyone though, I totally respect that.
I have so many problems with Elden Ring. I know it is super popular, but the polish just isn’t there. Enemies hit you through walls and terrain, you will teleport to the ground dead sometimes when run around the many cliff faces, and most of the character builds seem weak compared to just strength great weapons.
I always hear stuff like this but in hundreds of hours of play on both PlayStation 5 and PC. I’ve never experienced any serious bugs. It’s so interesting to me that experiences can vary so much between people.
It depends on how you play for sure. But considering they hide items and secrets paths everywhere, the camera controls are horrendous. And I do not believe you managed to fight the fire giant and did not experience any bugs.
I’ve not even beaten the game and I’ve fallen through the map a few times randomly.
I’ve beaten the game about 6 times now and while I’ve certainly encountered minor glitches that made me laugh, I’ve never had issues that were game breaking at all. And the fire giant included.
Not everyone likes every genre of game - so here’s my grouped list:
The “I’m a nerd and like to build things and I like to watch lava lamps flow” Factorio
The “I enjoy tough but fair games that I can totally become OP in once I figure it out” Elden Ring
The “I just want to chill” game Stardew Valley
The “I like to build things” game minecraft Honorable mention-Terraria
The “Metroidvania” game Hollow Knight
The “Arpg” game Diablo 2 Honorable mention - PoE
The “I like action and smashing things in an open world” game Neir Automata Honorable mention - God of war (play one of the originals so you can 1st hate the remake, and then get to THAT point, and then happily eat crow and let Kratos be your baby daddy.
Maybe I’m doing something wrong but Stardew Valley stresses me out way more than many other games. There’s so little time
I managed to get into Stardew after some insistence, but I also struggled with this for a long time and I know exactly why in my case after coming back to harvest moon for a bit: the player character is too slow. You spend soooo much time walking and unlike HM/RF you don’t have a sprint button, so everything becomes more stressful to do.
Yeah you’re running by default but it can easily take an in-game hour to get anywhere. When you’re done with the plants or animals you have to race to get to the shops in order to be there before closing. Especially the blacksmith
See, after one year everything repeats indefinitely. You literally can’t miss anything. So there’s actually infinite time. If you’re stressing out like “omg spring is gone and I didn’t grow abc”. That’s what’s supposed to happen - you’ll grow it next spring.
Even the individual days go by so fast though
That’s why I prefer roots of pacha. You can make days 2x as long in the settings
I felt the same way when I tried playing it. I’m so glad I saw your comment - I feel less alone, lol.
I keep getting stuck at the beginning in Nier Automata. Is there really no option to save until after like 30+ mins of gameplay?
Yup. There’s a story reason for it. It’s actually part of the charm of the game. But that first bit (which should be an intro cake walk, but isn’t) is a bad design choice IMO.
Unfortunately yes. Perfect dodging the first boss regularly gets you killed. So… Play worse. But I promise it’s the only part of the game like that.
The game doesn’t punish you if you knock the difficulty down to easy for that section to get through it.
Last Epoch is everything I wanted Diablo 3 to be without being a bit too much for me like PoE can be. Highly recommend it.
I have it. I don’t know why, but it won’t sink its claws into me. It’s a great game but something isn’t clicking for me. Most people like it though from what I can tell.
I would say, if you’re interested, the best way to see if it clicks is to give it’s best system it’s best chance. Which IMO is the skill spec. Find a class with a spell you like, give it a few points to transform and if it’s not getting you by then it never will.
For me it’s a perfect middle ground. More complex than Diablo but not as over the top as PoE. Not for everyone though, I totally respect that.
Hollow Knight is the king of a crowded Genre by far. The charm of the world building is spot on and just leaves you wanting more.
I’ve been impatiently waiting for Silksong since I accepted defeat on the endgame content of Hollow Knight for my own sanity.
I have so many problems with Elden Ring. I know it is super popular, but the polish just isn’t there. Enemies hit you through walls and terrain, you will teleport to the ground dead sometimes when run around the many cliff faces, and most of the character builds seem weak compared to just strength great weapons.
I always hear stuff like this but in hundreds of hours of play on both PlayStation 5 and PC. I’ve never experienced any serious bugs. It’s so interesting to me that experiences can vary so much between people.
It depends on how you play for sure. But considering they hide items and secrets paths everywhere, the camera controls are horrendous. And I do not believe you managed to fight the fire giant and did not experience any bugs.
I’ve not even beaten the game and I’ve fallen through the map a few times randomly.
I’ve beaten the game about 6 times now and while I’ve certainly encountered minor glitches that made me laugh, I’ve never had issues that were game breaking at all. And the fire giant included.