They operate wildly different from most other companies. While they have a few tasks assigned to them, they can also just start, move to, or end projects at will. The games they have made were basically made just for fun because enough staff wanted to do them. The reason there hasn’t been a new Half Life entry since Alyx is because only like 2 guys want to do something with it, and that’s not enough.
There’s been a ton of interviews and tour details of their offices (both their current and previous ones) that always made it sound like a pretty dope place to work. But they also have claimed they don’t hire people that haven’t done something. They don’t care if you’ve gone to school and got a degree; you’re more valuable if you have something tangible to show that you’ve actually got some talent.
They operate wildly different from most other companies. While they have a few tasks assigned to them, they can also just start, move to, or end projects at will. The games they have made were basically made just for fun because enough staff wanted to do them. The reason there hasn’t been a new Half Life entry since Alyx is because only like 2 guys want to do something with it, and that’s not enough.
There’s been a ton of interviews and tour details of their offices (both their current and previous ones) that always made it sound like a pretty dope place to work. But they also have claimed they don’t hire people that haven’t done something. They don’t care if you’ve gone to school and got a degree; you’re more valuable if you have something tangible to show that you’ve actually got some talent.