Yeah, and Windows and OS X both do it as well.
Though there being no upper limit to the size is amusing.
Yeah, and Windows and OS X both do it as well.
Though there being no upper limit to the size is amusing.
The problem I ran into is that every single platform that primarily interacted with Mastodon (The keys, etc.) had the same exact same set of problems.
While yes, my Firefish instance had search, what was it searching? Local data only, and once I figured out that Mastodon-style replies didn’t federate to all of someone’s followers, it became pretty clear that it was uh, not very useful.
You can search, but any given server may or may not have access to data you actually want and thus, well, you just plain cannot meaningfully search for shit unless you go to one of the mega instances, or join giant piles of relays and store gigabyte upon gigabyte upon gigabyte of garbage data you do not care about.
The whole implementation is kinda garbage for search-based discovery from it’s very basic design all the way through to everyone’s implementations.
For me, it’s full text search.
I tend to want to find an opinion on something very specific, so if I can just toss a phrase or model number or name of something into a search field and get actual non-AI, non-advertisement, non-stupid-shit results, that’d be absolutely ideal.
Like, say, how Google worked 15 years ago.
Install it and use it?
Their PDS is self hosted, but it does still rely on the central relays (though you COULD host that yourself if you wanted to pay for it, I suppose?).
It’s very centralized, but it’s not that different from what you’d have to do to make Mastodon useful: a small/single user instance will get zero content, even if you follow a lot of people, without also adding several relays to work around some of the design decisions made by the Mastodon team regarding replies and how federation works for those kind of things, as well as to populate hashtags and searches and such.
Though really you shouldn’t do any of that, and just use a good platform for discussion, like a forum or a threadiverse platform. (No seriously, absolutely hate “microblog” shit because it’s designed to just be zingers and hot takes and not actual meaningful conversations.)
15 million Series A financing
Maybe shitty corporate search engines are failing me, but has there been a stated valuation for Bluesky? Googling 'Bluesky valuation" or any combination thereof is a problem since that’s a business term so lol, lmao, search engine worthless.
$8m seed + $15m A series may be a shockingly small amount of equity, or it could be the whole damn company but I’m just not seeing it actually posted anywhere.
really effects performance that much
Depending on the exact flags, some workloads will be faster, some will be identical, and some will be slower. Compilier optimization is some dark magic that relies on a ton of factors, but you can’t just assume that going from like -O2 to -O3 will provide better performance, since the optimizations also rely on the underlying code as to what they’ll actually make happen… and is why, for the most part, everyone suggests you stop at -O2 since you can start getting unexpected behavior the further up the curve you go.
And we’re talking low single digit performance improvements at best, not anything that anyone who is doing anything that’s not running benchmarks 24/7 would ever even notice in real world performance.
Disclaimer: there are workloads that are going to show different performance uplifts, but we’re talking Firefox and KDE and games here, per the OP’s comments.
Also they do default to a different scheduler, which is almost certainly why anyone using it will notice it feels “faster”, but it’s mainlined in the kernel so it’s not like you can’t use that anywhere else.
Two thoughts come to mind:
and
The master-omnibus image bundles all that into a single container is MUCH simpler to deploy.
Literally just used their compose file they provide at https://github.com/AnalogJ/scrutiny/blob/master/docker/example.omnibus.docker-compose.yml and added in the device names and was done.
Not that shocking? It’s pushing 45gb or so on mobile, and my PC install is like 85gb.
I can see how you might end up slightly bigger on a version that might have more than a single version of each resource for the good console and the potato one, since I’m assuming that they’re doing universal downloads and not packaging two versions?
Absolutely.
2.0 was 100% not the same game, but it was vastly improved and perfectly playable well before then.
I played at launch, but on PC, and it was… fine. In that, unlike Starfield, it was a game with characters and a story that was interesting enough to carry the buggy world and somewhat less than fleshed out side-quest mechanics.
But, like, there were enough buildings and set pieces and people and stories to actually sit down and spend 200 hours exploring the world without seeing the same stupid PoIs over and over and over again, while trying to care about the least interesting NPC companions I’ve probably ever dealt with.
And Phantom Liberty is fucking fantastic, so they took a bit of a turd at launch and turned it into an amazing game.
Are uptimekuma and whatever you’re trying to monitor on the same physical hardware, or is it all different kit?
My first feeling is that you’ve got some DNS/routing configuration that’s causing issues if you’re leaving your local network and then going through two layers before coming back in, especially if you have split horizon DNS.
Perhaps it was just a little too simple?
Wonder if the hamburders are cold.
makes you dizzy
Fun story about VR and being dizzy.
I had huge problems with VR dizziness and blurriness and it turned out I had strabismus which was not normally noticeable as it was mitigated by my glasses and by being only a modest amount of cross-eyed-ness, but would absolutely make itself known after about 20 minutes of playing VR, to the point I was absolutely certain I was just getting motion sick.
Might be worth talking to your optometrist the next time you’re there, since boy, it’s shocking how much better my eyes got after dealing with it.
Fallout and Skyrim VR
takes a lot of modding
To be fair, so do the 2D versions. VR Skyrim, at least, is super fun once you get the modding done.
As for general value: it depends.
I mostly play various “exercise” games like Beat Saber, Synth Riders, Pistol Whip and Thrill of the Fight. The Quest is fantastic for those, because you can untether and go stand outside in a nice open surface and whilst you look like an absolute idiot, it can be a hell of a workout if you put in the effort.
As for like, traditional games, it’s less rosy: there’s very little market, thus very little software support, thus very little market, which means there’s very little software, which means…
There’s a ton of gems all over the place if you’re after slightly more social activities, but I’d say for single-player game experiences you’re going to be limited for good options that run exclusively on the headset.
That said, there’s a LOT of options in PC-tethered VR that are fantastic, assuming you can/want to tether to a PC. If you don’t, that’s fair, but all the really really in-depth experiences require a pretty beefy gaming pc. Stuff like HL: Alyx, because it’s (still) probably the best VR-native game that’s been released so far.
There’s also the VR-versions-of-PC-games like Flight Simulator and various racing and space games that are worth checking out if you’re interested in them, and VR adds a lot to those experiences, if you can run the VR versions with sufficient performance which eh, is a whole different ball of problem.
And the amazing variety of points of interests and quests!
You can have literally dozens of combinations!
(Still salty about Starfield, don’t mind me.)
Alternate headline: “Person with lots of money who doesn’t have to do anything useful to survive has opinions on why people with no money should stop worrying about money”
richest companies on the planet
What kills me is how fucking awful their choice of slop is, since you’d assume their marketing budget is larger than the GDP of several small countries combined.
Like if you want to peddle slop, at least peddle good slop, and not something that would have been laughably bad years ago.
I assume the KDE implementation resizes to default when you stop shaking it.
I could totally see someone coding a function that increases the mouse pointer by x% every y mouse shakes, and then neglecting to put in a size cap.