I think that would require more circuit wizardry than I know how to apply, but the new selector combinator is probably where you want to start. You’ll want to try to set a request at the drop platform based on the contents of the space platform.
I think that would require more circuit wizardry than I know how to apply, but the new selector combinator is probably where you want to start. You’ll want to try to set a request at the drop platform based on the contents of the space platform.
Constant combinator reading full belt, decider combinator sending an activation signal to an inserter with a filter determined by how much you want to keep. Inserter dumps off the side. It’s how my space platform is running right now.
Also a PC gamer and I’ve discovered as I’ve aged, CPU has been more of a bottleneck for me than GPU. Games like Factorio or Path of Exile need a powerful CPU, but their graphics are secondary at best.
Not positive for this specific case, but check %appdata%/Roaming/Factorio/saves
Holy crap. Never expected to see this paper online. I used to deliver for them in 1995-6 as a kid. Sorry, not directly related to your post, just caught me off guard.
Tower of God is my absolute favorite anime and comic right now. Can’t recommend it enough. Deeply interesting systems, amazing supporting cast, unique twists on old tropes.
And then you get to the Atlas passive tree and we’re straight into a Lord of the Rings second breakfast meme.
Kinda true. You’ll want good defenses in place with bots set to repair before you head out, but there’s also nothing stopping you from shipping all of the components to build another rocket silo on the other planet as soon as you drop.