Hey folks, one more small update about UI improvements before a bigger blog post next week. I’m afraid Shattered Pixel Dungeon v2.5 isn’t going to be ready for beta in July, but it’s very close!
v2.5 includes a few other UI improvements in addition to all the ones I’ve shown off: a display for badges in the in-game journal window, a better alchemy UI layout for larger screens, and a full journal UI from the main menu (pictured here)!
(Image Description: An image showing new Journal UI from the main menu. Badges are currently being shown (which is unchanged), but there are new tabs for catalogs, the dungeon guide, and alchemy.)
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